Elf (GURPS Bloodworld)

On the reefs near the shallows to the south and east sit the peaceful communities of the surviving elven people. After the Godswar ended, the elves began to rapidly disappear. As time wore on, it became clear that the elven people had been significantly affected by the death of their primary deity. More than a millennium later, the elven race had all but disappeared. Without the elves’ magic to sustain them, their great cities soon crumbled into dust and there was eventually no sign that their civilization had ever existed.

However, centuries later, a small group of elves took to helping survivors, on occasion. These elves looked different than the legendary race in skin, hair, and eye color, but had remarkable similarities and referred to themselves as elves. It was eventually established that they had made a home for themselves on the shallow reefs in the Southeast and peaceful contact was made and maintained between the newer human settlements and the elves.

Culturally, elves are gregarious to the extreme, as a culture, but are not niaeve, by any means. They seek peaceful relations with their neighbors and a simple life of fishing and enjoying the sun and sea. However, they are willing to fight when they feel the need.

Elves are tall and lithe, often well-toned from their constant swimming. Their skin varies greatly in tone, often in a series of blue, yellow, and green pastels, but some have the same skin tone as humans and tan the same way, as well. They all have green eyes, but their hair can be any shade of blue or green. Elves tend to wear minimal clothing, but do not go nude as modesty is important in their society. Their clothing tends to be simple, but with a great deal of added decoration over the years of use.

Elves have several unarmed fighting styles, but can also create sturdy weapons from the material of the oldest of the reefs. They try to avoid this, but can sometimes be seen with coral weapons. These weapons cost the same as the metal equivalent without the massive price increase, but are only available to elves. Creating these weapons requires the Armoury (Coral) skill which is strictly forbidden to non-elves.

Elf
32 points

Attribute Modifiers: DX +1 [20], ST -1 [-10] Advantages: Amphibious [10], Appearance (Attractive) [4], Doesn't Breathe (Gills -50%) [10], Extended Lifespan 5 [10], Magery 0 [5], Nictitating Membrane 1 [1], Pressure Support 1 [5] Disadvantages: Chummy [-5], Pyrophobia (9) [-7], Sense of Duty (Nature) [-15] Skills: Swimming DX +2 (4 points).